

#ifndef Game2048_gamedefine_h
#define Game2048_gamedefine_h

#define GAME_SCREEN_WIDTH 320
#define GAME_SCREEN_HEIGHT 480
#define GAME_TILED_WIDTH 64
#define GAME_TILED_HEIGHT 64
#define GAME_TILED_GAP 2
#define GAME_COLS 4
#define GAME_ROWS 4

enum  class E_MOVE_DIR
{
	UP,
	DOWN,
	LEFT,
	RIGHT
};
#endif
